1.3.32 — Small Patch Released On PC Today

Hey everyone, a patch just went live on PC… mostly bug-fixes, with a few minor changes.
Changes since 1.3.28
  • Experimental optimisations.
  • Added more ways for the host to unpause the server (by pressing ESC, B, Back).
  • Added alternative way to show the chat box (press right stick button on a controller).
  • Added internal changes for modders (should have no effect on vanilla gameplay).
Bug fixes since 1.3.28
  • Fixed slimes not pouncing correctly.
  • Fixed items-crafted stat being 0 after loading a file until you craft something again.
  • Fixed rabbit’s foot not affecting the breakup scene in non-English language modes.
  • Fixed some rare tool-related crashes in multiplayer.
  • Fixed an audio-related crash often caused when using bombs.
  • Fixed Junimos dropping crops on the floor instead of collecting them.
  • Fixed NPCs walking through the saloon doors.
  • Fixed a few rare-ish crashes that can occur when connecting to another player’s game.
  • Fixed eye color being reset to brown after reloading.
  • Fixed inability to use rod / slingshot in festival minigames.
  • Fixed the title menu back button being hidden behind submenus.
  • Fixed inability to move after receiving a gift at the Feast of the Winter Star.
  • Fixed crash when saving after the game adds Lewis’s shorts to Marnie’s house.
  • Fixed crash viewing the map when another player is in certain events.
  • Fixed “double sound” when using singing stone.
  • Fixed a Geneva Convention violation (by replacing red crosses in graphics).
  • Fixed clicks on the chatbox not being registered when the game is paused.
  • Fixed players sometimes walking off in a straight line through all terrain when they get disconnected.
  • Fixed babies sometimes spawning in houses that don’t belong to the parents.
  • Fixed the potential for overnight events to cancel or skip a wedding event.
  • Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer.
  • Fixed players able to simultaneously build overlapping farm buildings.
  • Fixed only one player being able to get the dark talisman.
  • Fixed the inability to place donated items on the bottom two rows of the museum.
  • Fixed farmhands being unable to pick up items they dropped in festivals.
  • Fixed Pam’s upgraded house interior event not happening.
  • Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter.
  • Fixed softlock caused by mistaken ability to use daggers during events.
  • Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby).
  • Fixed attempting to demolish cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu.
  • Fixed farmers getting stuck in the fishing casting animation after picking up someone else’s rod.
  • Fixed host sometimes appearing stuck using tool in shared events.
  • Fixed softlock when you play the Journey of the Prairie King past 2am.
  • Fixed glitched chest lid appearing when you destroy a cabin.
  • Fixed duplicate songs in the jukebox.
  • Fixed only one player’s glow ring working at a time.
  • Fixed farmhands not being able to see each others’ bundle changes.
  • Fixed bug causing some players to become married to two other players in 3-4 player farms.
  • Fixed player sometimes getting stuck in bed after another player got in and then back got out.

Thanks for playing Stardew Valley!


  • katie1234

    Received this error but after upgrading to the latest SMAPI 2.8.1 it worked.
    [SMAPI] SMAPI 2.7 with Stardew Valley 1.3.32 on Microsoft Windows 10 Home
    [SMAPI] Mods go here: D:Program Files (x86)SteamsteamappscommonStardew ValleyMods
    [SMAPI] Starting game…
    Setting breakpad minidump AppID = 413150
    Steam_SetMinidumpSteamID: Caching Steam ID: 76561198349360586 [API loaded no]
    [SMAPI] The game failed unexpectedly: System.MissingMethodException: Method not found: ‘System.Collections.Generic.IEnumerable`1 StardewValley.Game1.getOnlineFarmers()’.
    at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime)
    at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
    at Microsoft.Xna.Framework.Game.Run()
    at StardewModdingAPI.Program.RunInteractively() in C:source_StardewSMAPIsrcSMAPIProgram.cs:line 304
    [SMAPI] Game has ended. Press any key to exit.

    • Jessica Dutton

      me too :'(

  • Deus Vitae

    Cheers sir!

    Hoping for some added baby stuff someday still though…

  • Christian Beach

    Oh darn I was hoping this was an update for Switch multiplayer.

    Ah well, bug fixes are just as important.

  • Mahmud Bayramov

    android version pls . when is coming

  • CrazyKaczka

    How about Polish language ? I am still waiting with the purchase.

    • Bruno Buzzati

      No more translation for this game. He promised like 5 years ago that it’ll be french polish italian and turkish but nothing. Nobody s working on it and he doesnt have the courage to tell us. Never buy this game. Now he prefers to sell toys or bullshit like that and release an android version of the game ( oh goooood easy moneyyyy ) than doing what he promised years ago.. Poor guy..

    • Bruno Buzzati

      But im pretty sure that he has sell more game in russia or whatever than it shall be in france if the translation was here… Wait no?? It s obvious that he would have sold more games in france but i think he doesnt understand something at economy.. So if it s still no french translation, for polish you can wait like 10 years..

  • MatterMr

    I have been waiting 2 years for multiplayer on switch, please can you give a status update. I check this every day and can’t wait to play this with my friends.

  • Is it just me or are the slimes harder to fight now? I was just killed by a red slime, for the first time ever (I have more than 1000 hours in the game)…

  • Bruno Buzzati

    Still no french translation.. Liaaaaaar.. I’ll never buy one of your game anymore.

    • Tommy Migneault

      yes it will soon be 2 years that I have the game and I look forward to a French patch but nnnnnoooooo

      • Bruno Buzzati

        He will never release it. I think that nobody s working on it. And he prefer doing like he never has told that. No news, nothing.. German russian and othet languages were released soon after the game. The fans on pc made a french patch in like 2 3 months and for an official translation we have to wait like 3 years? Again i’m certain that nobody work on it. I dont know if he hates french, italians or polish but i bought a game i will never play. If it was possible i would ask for a refund since he promised it’ll be a french translation. But with indies we cant do anything. If he doesnt care we are f**ked. I dont even think he reads what we wrote.

  • Bruno Buzzati

    Give me back my money. You stole me. The only good thing is that i’ll never buy an indie game again by counting on promises. French translation my ass…

  • Kevin French

    Wow that is a ton of bug fixes! Good job!

  • Vault Kid

    Hey Ape,
    since the new update I can’t play multiplayer with my girlfriend anymore.
    At first she could connect to my game, but had bugs that made the game unplayable, like Left Mouseclick being triggered all the time.
    After restarting she couldn’t even connect to my game anymore.
    Is there any way to send you gamelogs or something to help you fix this bug(s)?

    Thank you for developing Stardew Valley, my girlfriend and me love it! <3

  • Gabe Cook

    Loving the fixes, but is this update going live on GOG? I have Stardew on Steam and play multiplayer with someone who has it on GOG, but they still are on 1.3.28 and get a version mismatch error…