Dev Update #30
The Chucklefish team just streamed a sneak peek of Stardew Valley. If you missed it, you can watch a recording here:
There’s about an hour of gameplay there, taking you through the first week of the game. Some things (like exploring the mines) weren’t even featured in the stream, so you’ll have plenty of extra stuff to discover when you play it yourself! I’ll understand if you want to keep it a surprise, though.
I thought the stream was a lot of fun, and watching others play Stardew Valley revealed some important areas that need work. Also, some people in the chat made suggestions that I will implement. Thanks!
The game is very close to being finished. I don’t have a set release date yet, but it will certainly be out this year. Single player is 99% finished, but needs a more polishing and debugging. Multiplayer still needs some work, and I am looking into possibly switching to MonoGame, which would allow for a Mac and Linux release. I can’t make any promises about that, but I’d really like for it to happen.
Let me know if you have any feedback about the live-stream!