Dev Update #28

Hi everyone!

I hope you’re all enjoying the start of summer. I just wanted to check in again and let you all know that progress on Stardew is continuing, as always!

Here’s a few screenshots:summer3_smal“Here, have a fresh pumpkin from my farm”


summer2_smallFishing in the summer. 

summer1_smallAnimals enjoying the sunshine.

There’s been so many little things I’ve done since the last update, I can’t even remember them all. But here’s a few :

  • Fences/Gates working 100%
  • New building construction process/animations.
  • Animals finished.
  • Added more “artisan goods” (e.g. mayonnaise)
  • New “farm event” & other rare surprises
  • A new foraging opportunity.
  • Shipping bin with a snazzy lid.
  • Lots of cosmetic improvements.
  • Added hops, grapes, and amaranth.
  • A few new crafting recipes. (You’ll learn to craft something new just about every time you level up in a skill area)
  • Polishing & testing everything.


Next up… pacing, progression, guidance. All the things that give a game structure and purpose. There’s a lot of content in Stardew Valley,  and I need to make sure players encounter it in an intuitive and compelling way.

Stay cool!